Socket tooltips will now always be added to the socketed item. Your /config/apotheosis/names.cfg file will not update automatically, you may want to delete it to receive the new entries! It will still be scaled by the attack strength, so attacking exactly at 75% charge will yield 75% of the full-strength damage. You may want to allow the spawn chance section of your configs regenerate.ĪHilyard: Fixed a transform issue with other tooltip components and apoth sockets.įixed a crash when a boss forcibly rejects the custom boss name.įixed the Executing affix leaving fake entities.įixed the Rebounding enchantment being unavailable.įixed spawners not fully resetting entity NBT when changing mob types.Ĭleaving attacks on monsters will no longer hit any non-monster entities.Ĭurrent HP damage will no longer be applied if the attack speed bar is not at least 75% charged. This means only "real" spawns will actually attempt to trigger a boss, instead of all potentials, which means that boss numbers need to be adjusted. Used a different event for surface boss spawns, which should resolve the "infinite boss spawns" that is being seen in some environments. Updated default loot rules from chests.* to. Made Current HP damage deal armor-piercing physical damage instead of magic damage.įixed rarities on affix loot items not clamping properly.īosses always worked as expected, but random items were ignoring the min and max values. The Boss Announcement Volume can now be configured per-client. Regardless of the boss spawn chance, no boss may spawn until the timer has elapsed since the last boss spawn.īosses will now report their rarity and boss-specific bonus modifiers in Jade/TOP. There is now a boss cooldown timer, defaulting to 20 seconds. Glow duration increased from 20 seconds to 2 minutes. Items can only be rolled as their primary type detected automatically or set through the config.īosses will now glow their rarity color on spawn, instead of white. Reforging an item costs rarity materials, gem dust, and experience. This reduces the burden of messing with the affix loot entries table when large swathes of gear already generate.ĪTTENTION PACKDEVS! If you do not update your config you will start seeing any sticks dropped by a loot table being given affixes!Īdded Gem Dust, a magical resource obtained by smashing Apotheotic Gems with an anvil.Īdded the Vial of Searing Expulsion and Vial of Arcane Extraction, which allow for gem removal.Īdded the Scrapping Table, which allows you to break down affix items into rarity materials.Īdded the Reforging Table, which allows you to reroll the affixes on an item (including items you have crafted yourself)! The chance is configurable on a per-loot-table basis and the rarities are dimensional. This modifier gives all loot-generated gear pieces a chance to be rolled as an affix item. This means you can set the number of affixes, sockets, and durability reduction for each rarity.Īs noted in-line below, you should regenerate all or part of your /config/apotheosis/adventure.cfg file.Īdded a new Affix Conversion Loot Modifier! The particular loot rules for each rarity may now be adjusted. Potion Charms can be set to only function in curios slots.įixed an issue where the Enchantment Library would not display certain applicable enchantments (like sharpness on axes). Potentially fixed earlier - NBT tags that were appearing on random mob drops will no longer appear. The default boss spawn cooldown has been increased to 1800 ticks (from 400). The cooldown field now works properly for HURT_SELF and ATTACK_SELF potion affixes. Those had a good run, but were ultimately not good for anything.
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